For an Annie award! It also was a nominee on Video Game Awards for best trailer. The crown went (rightfully so) to Assassin’s Creed Brotherhood. I will upload some Prey stills while I am working on the annual maintenance of … Continue reading
Blur wrapped several game cinematics for 2011 E3. I worked as a CG-supervisor on the pre-rendered cinematic trailer for Prey 2. We were able to pull off Blade Runner vibed alien city. Huge thanks for the people at Human Head, … Continue reading
Not much to it, some basics for getting started. Cover basic UI manouvers, commands, snaps, orthos, and basic drafting 2d tools. Rhino 3d basic tutorial from Heikki Anttila on Vimeo.
I worked as CG-Supervisor on Halowars game cinematics 2007-2008. Halo’s rich and cool sci-fi unviverse alone made for a cool project. On top of that we had somewhat rare opportunity to work on such a broad project (over 26 minutes … Continue reading