{"id":394,"date":"2011-12-19T01:18:46","date_gmt":"2011-12-19T01:18:46","guid":{"rendered":"http:\/\/machinista.com\/wp2\/?page_id=394"},"modified":"2016-04-14T07:16:05","modified_gmt":"2016-04-14T07:16:05","slug":"oldie-but-goldie","status":"publish","type":"page","link":"https:\/\/machinista.com\/wp2\/portfolio\/oldie-but-goldie\/","title":{"rendered":"Oldie (but Goldie)"},"content":{"rendered":"<p>Here is a collection of some of the older work. It is quite a mixed bunch from broad time range (2003 &#8211; 2007). For some pieces time has been more favorable than others. Works here might not be chosen as the greatest but for having a special nostalgic value to me. Timelines are a bit mixed too though it generally is going from old to new. I try to note the year to give perspective. I have skipped quite a few projects where my role was less than substantial.<\/p>\n<p>Cheers to all the people who were involved in projects that created this mixed bunch of content.<\/p>\n<p><strong><br \/>\nRockfish 2003 <\/strong><br \/>\nAlmost my very 1st project at Blur. I got thrown right into the fire and ended up lighting a pile of a shots but also modeled\/textured the main characters outfit and numerous props.<\/p>\n<div class=\"gallery rps-image-gallery gallery-columns-6 gallery-size-thumbnail rps-image-gallery-format-default rps-image-gallery-theme-default\" style=\"text-align:left\" pageSize=\"0\" currentPage=\"0\" ><ul><li class=\"gallery-item gallery-item-begin-row\"><div class=\"gallery-icon\"><a rel=\"rps-image-group-394\" href=\"https:\/\/machinista.com\/wp2\/wp-content\/uploads\/2011\/12\/Poster_COMP_0000-1024x552.jpg\" title=\"&amp;lt;div class=&amp;quot;fancybox-title-heading&amp;quot;&amp;gt;Cirus Posing&amp;lt;\/div&amp;gt;&amp;lt;div class=&amp;quot;fancybox-title-caption&amp;quot;&amp;gt;Poster shot for Academy Award shortlisted short film. &amp;lt;\/div&amp;gt;\"><img decoding=\"async\" class=\"attachment-thumbnail\" alt=\"Rockfish\" src=\"https:\/\/machinista.com\/wp2\/wp-content\/uploads\/2011\/12\/Poster_COMP_0000-200x107.jpg\" title=\"Rockfish\" \/><\/a><\/div><\/li><li class=\"gallery-item \"><div class=\"gallery-icon\"><a rel=\"rps-image-group-394\" href=\"https:\/\/machinista.com\/wp2\/wp-content\/uploads\/2011\/12\/ROCKFISH_blur_05a.jpg\" title=\"&amp;lt;div class=&amp;quot;fancybox-title-heading&amp;quot;&amp;gt;Sirus insterting the bait. &amp;lt;\/div&amp;gt;&amp;lt;div class=&amp;quot;fancybox-title-caption&amp;quot;&amp;gt;From Academy Award short listed short film  Rockfish&amp;lt;\/div&amp;gt;\"><img decoding=\"async\" class=\"attachment-thumbnail last\" alt=\"Rockfish\" src=\"https:\/\/machinista.com\/wp2\/wp-content\/uploads\/2011\/12\/ROCKFISH_blur_05a-200x85.jpg\" title=\"Rockfish\" \/><\/a><\/div><\/li><\/ul><\/div>\n<p>&nbsp;<\/p>\n<p><strong>Warhammer 40K &#8211; Dawn of War 2004<\/strong><br \/>\nSuch on epic piece! Still love it. Not only do I think its one of the coolest cinematics I have ever worked on but the way we did it was insane too. The actual production took 3 weeks and I think the pre-production started one week before that. I modeled and textured the &#8216;marine&#8217; versions and did scene and lighting work for number of shots &#8211; such as the ones below.<\/p>\n<div class=\"gallery rps-image-gallery gallery-columns-6 gallery-size-thumbnail rps-image-gallery-format-default rps-image-gallery-theme-default\" style=\"text-align:left\" pageSize=\"0\" currentPage=\"0\" ><ul><li class=\"gallery-item gallery-item-begin-row\"><div class=\"gallery-icon\"><a rel=\"rps-image-group-394\" href=\"https:\/\/machinista.com\/wp2\/wp-content\/uploads\/2011\/12\/BLUR_Warhammer_06-1024x655.jpg\" title=\"&amp;lt;div class=&amp;quot;fancybox-title-heading&amp;quot;&amp;gt;BLUR_Warhammer_06&amp;lt;\/div&amp;gt;\"><img decoding=\"async\" class=\"attachment-thumbnail\" alt=\"BLUR_Warhammer_06\" src=\"https:\/\/machinista.com\/wp2\/wp-content\/uploads\/2011\/12\/BLUR_Warhammer_06-200x128.jpg\" title=\"BLUR_Warhammer_06\" \/><\/a><\/div><\/li><li class=\"gallery-item \"><div class=\"gallery-icon\"><a rel=\"rps-image-group-394\" href=\"https:\/\/machinista.com\/wp2\/wp-content\/uploads\/2011\/12\/BLUR_Warhammer_04-1024x655.jpg\" title=\"&amp;lt;div class=&amp;quot;fancybox-title-heading&amp;quot;&amp;gt;BLUR_Warhammer_04&amp;lt;\/div&amp;gt;\"><img decoding=\"async\" class=\"attachment-thumbnail\" alt=\"BLUR_Warhammer_04\" src=\"https:\/\/machinista.com\/wp2\/wp-content\/uploads\/2011\/12\/BLUR_Warhammer_04-200x128.jpg\" title=\"BLUR_Warhammer_04\" \/><\/a><\/div><\/li><li class=\"gallery-item \"><div class=\"gallery-icon\"><a rel=\"rps-image-group-394\" href=\"https:\/\/machinista.com\/wp2\/wp-content\/uploads\/2011\/12\/Warhammer_Marine_Bolter_01-1024x495.jpg\" title=\"&amp;lt;div class=&amp;quot;fancybox-title-heading&amp;quot;&amp;gt;Warhammer_Marine_Bolter_01&amp;lt;\/div&amp;gt;\"><img decoding=\"async\" class=\"attachment-thumbnail\" alt=\"Warhammer_Marine_Bolter_01\" src=\"https:\/\/machinista.com\/wp2\/wp-content\/uploads\/2011\/12\/Warhammer_Marine_Bolter_01-200x96.jpg\" title=\"Warhammer_Marine_Bolter_01\" \/><\/a><\/div><\/li><li class=\"gallery-item \"><div class=\"gallery-icon\"><a rel=\"rps-image-group-394\" href=\"https:\/\/machinista.com\/wp2\/wp-content\/uploads\/2011\/12\/Warhammer_Marine_HeavyBolter_02-1024x495.jpg\" title=\"&amp;lt;div class=&amp;quot;fancybox-title-heading&amp;quot;&amp;gt;Warhammer_Marine_HeavyBolter_02&amp;lt;\/div&amp;gt;\"><img decoding=\"async\" class=\"attachment-thumbnail last\" alt=\"Warhammer_Marine_HeavyBolter_02\" src=\"https:\/\/machinista.com\/wp2\/wp-content\/uploads\/2011\/12\/Warhammer_Marine_HeavyBolter_02-200x96.jpg\" title=\"Warhammer_Marine_HeavyBolter_02\" \/><\/a><\/div><\/li><\/ul><\/div>\n<p>&nbsp;<\/p>\n<p><strong>Area 51 2004 <\/strong><br \/>\nAnother 2004 &#8211; it was a big project for us. I got to model a helicopter and other vehicles (some of which are too crude to be shown here&#8230;).<\/p>\n<div class=\"gallery rps-image-gallery gallery-columns-6 gallery-size-thumbnail rps-image-gallery-format-default rps-image-gallery-theme-default\" style=\"text-align:left\" pageSize=\"0\" currentPage=\"0\" ><ul><li class=\"gallery-item gallery-item-begin-row\"><div class=\"gallery-icon\"><a rel=\"rps-image-group-394\" href=\"https:\/\/machinista.com\/wp2\/wp-content\/uploads\/2011\/12\/Area51_Prop_FlatBedTruck_01.jpg\" title=\"&amp;lt;div class=&amp;quot;fancybox-title-heading&amp;quot;&amp;gt;Area51_Prop_FlatBedTruck_01&amp;lt;\/div&amp;gt;\"><img decoding=\"async\" class=\"attachment-thumbnail\" alt=\"Area51_Prop_FlatBedTruck_01\" src=\"https:\/\/machinista.com\/wp2\/wp-content\/uploads\/2011\/12\/Area51_Prop_FlatBedTruck_01-200x120.jpg\" title=\"Area51_Prop_FlatBedTruck_01\" \/><\/a><\/div><\/li><li class=\"gallery-item \"><div class=\"gallery-icon\"><a rel=\"rps-image-group-394\" href=\"https:\/\/machinista.com\/wp2\/wp-content\/uploads\/2011\/12\/Area51_Prop_SecurityHelicopter_01.jpg\" title=\"&amp;lt;div class=&amp;quot;fancybox-title-heading&amp;quot;&amp;gt;Area51_Prop_SecurityHelicopter_01&amp;lt;\/div&amp;gt;\"><img decoding=\"async\" class=\"attachment-thumbnail\" alt=\"Area51_Prop_SecurityHelicopter_01\" src=\"https:\/\/machinista.com\/wp2\/wp-content\/uploads\/2011\/12\/Area51_Prop_SecurityHelicopter_01-200x120.jpg\" title=\"Area51_Prop_SecurityHelicopter_01\" \/><\/a><\/div><\/li><li class=\"gallery-item \"><div class=\"gallery-icon\"><a rel=\"rps-image-group-394\" href=\"https:\/\/machinista.com\/wp2\/wp-content\/uploads\/2011\/12\/Area51_Prop_SecurityHelicopter_02.jpg\" title=\"&amp;lt;div class=&amp;quot;fancybox-title-heading&amp;quot;&amp;gt;Area51_Prop_SecurityHelicopter_02&amp;lt;\/div&amp;gt;\"><img decoding=\"async\" class=\"attachment-thumbnail last\" alt=\"Area51_Prop_SecurityHelicopter_02\" src=\"https:\/\/machinista.com\/wp2\/wp-content\/uploads\/2011\/12\/Area51_Prop_SecurityHelicopter_02-200x120.jpg\" title=\"Area51_Prop_SecurityHelicopter_02\" \/><\/a><\/div><\/li><\/ul><\/div>\n<p>&nbsp;<\/p>\n<p><strong>Punisher 2004<\/strong><br \/>\nAgain I got to do several vehicles and other fun props. The same colt has survived several tech upgrades and has appeared in numerous later Blur productions. Also my &#8216;meant to be temp&#8217; -voice over made to the final game. &#8220;Put your hands in the air and don&#8217;t do anything stupid!&#8221;<\/p>\n<div class=\"gallery rps-image-gallery gallery-columns-6 gallery-size-thumbnail rps-image-gallery-format-default rps-image-gallery-theme-default\" style=\"text-align:left\" pageSize=\"0\" currentPage=\"0\" ><ul><li class=\"gallery-item gallery-item-begin-row\"><div class=\"gallery-icon\"><a rel=\"rps-image-group-394\" href=\"https:\/\/machinista.com\/wp2\/wp-content\/uploads\/2011\/12\/Punisher_Prop_Colt-1024x637.jpg\" title=\"&amp;lt;div class=&amp;quot;fancybox-title-heading&amp;quot;&amp;gt;Punisher_Prop_Colt&amp;lt;\/div&amp;gt;\"><img decoding=\"async\" class=\"attachment-thumbnail\" alt=\"Punisher_Prop_Colt\" src=\"https:\/\/machinista.com\/wp2\/wp-content\/uploads\/2011\/12\/Punisher_Prop_Colt-200x124.jpg\" title=\"Punisher_Prop_Colt\" \/><\/a><\/div><\/li><li class=\"gallery-item \"><div class=\"gallery-icon\"><a rel=\"rps-image-group-394\" href=\"https:\/\/machinista.com\/wp2\/wp-content\/uploads\/2011\/12\/Punisher_Propl_Aeroplane-1024x637.jpg\" title=\"&amp;lt;div class=&amp;quot;fancybox-title-heading&amp;quot;&amp;gt;Punisher_Propl_Aeroplane&amp;lt;\/div&amp;gt;\"><img decoding=\"async\" class=\"attachment-thumbnail\" alt=\"Punisher_Propl_Aeroplane\" src=\"https:\/\/machinista.com\/wp2\/wp-content\/uploads\/2011\/12\/Punisher_Propl_Aeroplane-200x124.jpg\" title=\"Punisher_Propl_Aeroplane\" \/><\/a><\/div><\/li><li class=\"gallery-item \"><div class=\"gallery-icon\"><a rel=\"rps-image-group-394\" href=\"https:\/\/machinista.com\/wp2\/wp-content\/uploads\/2011\/12\/Punisher_Prop_Helicopter-1024x637.jpg\" title=\"&amp;lt;div class=&amp;quot;fancybox-title-heading&amp;quot;&amp;gt;Punisher_Prop_Helicopter&amp;lt;\/div&amp;gt;\"><img decoding=\"async\" class=\"attachment-thumbnail\" alt=\"Punisher_Prop_Helicopter\" src=\"https:\/\/machinista.com\/wp2\/wp-content\/uploads\/2011\/12\/Punisher_Prop_Helicopter-200x124.jpg\" title=\"Punisher_Prop_Helicopter\" \/><\/a><\/div><\/li><li class=\"gallery-item \"><div class=\"gallery-icon\"><a rel=\"rps-image-group-394\" href=\"https:\/\/machinista.com\/wp2\/wp-content\/uploads\/2011\/12\/Punisher_Prop_Jeep-1024x637.jpg\" title=\"&amp;lt;div class=&amp;quot;fancybox-title-heading&amp;quot;&amp;gt;Punisher_Prop_Jeep&amp;lt;\/div&amp;gt;\"><img decoding=\"async\" class=\"attachment-thumbnail last\" alt=\"Punisher_Prop_Jeep\" src=\"https:\/\/machinista.com\/wp2\/wp-content\/uploads\/2011\/12\/Punisher_Prop_Jeep-200x124.jpg\" title=\"Punisher_Prop_Jeep\" \/><\/a><\/div><\/li><\/ul><\/div>\n<p>&nbsp;<\/p>\n<p><strong>X-men legends<\/strong><br \/>\nAircraft is always fun to work on. Another model that survived to several later cinematics.<\/p>\n<div class=\"gallery rps-image-gallery gallery-columns-6 gallery-size-thumbnail rps-image-gallery-format-default rps-image-gallery-theme-default\" style=\"text-align:left\" pageSize=\"0\" currentPage=\"0\" ><ul><li class=\"gallery-item gallery-item-begin-row\"><div class=\"gallery-icon\"><a rel=\"rps-image-group-394\" href=\"https:\/\/machinista.com\/wp2\/wp-content\/uploads\/2011\/12\/XMenII_Pilot_Jet.jpg\" title=\"&amp;lt;div class=&amp;quot;fancybox-title-heading&amp;quot;&amp;gt;XMenII_Pilot_Jet&amp;lt;\/div&amp;gt;\"><img decoding=\"async\" class=\"attachment-thumbnail last\" alt=\"XMenII_Pilot_Jet\" src=\"https:\/\/machinista.com\/wp2\/wp-content\/uploads\/2011\/12\/XMenII_Pilot_Jet-200x170.jpg\" title=\"XMenII_Pilot_Jet\" \/><\/a><\/div><\/li><\/ul><\/div>\n<p>&nbsp;<\/p>\n<p><strong>Company of Heroes 2005<\/strong><br \/>\nThe game was published the following year. Myself and Dave Wilson lit the whole piece (the opening mine shot might have been the exception). I also did environment work such as the bunkers and all of the water. The water was rather challenging with the available tools &#8211; It was simple meshes with just modifiers deforming mashes and all &#8216;translucency&#8217; and most of the refraction were mapped tricks.<\/p>\n<p><center><iframe loading=\"lazy\" src=\"http:\/\/player.vimeo.com\/video\/33851481?title=0&amp;byline=0&amp;portrait=0&amp;color=ffffff\" width=\"800\" height=\"540\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/center>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p><strong>The Outfit 2005<\/strong><br \/>\nGame was released in 2006 but I think we did the work in 2005. Wasn&#8217;t too much involved in the project besides modeling\/texturing the tank and exceptionally also rigging it. Below is also &#8220;for fun&#8221; animation test I did much later to play with the same rig.<\/p>\n<div class=\"gallery rps-image-gallery gallery-columns-6 gallery-size-thumbnail rps-image-gallery-format-default rps-image-gallery-theme-default\" style=\"text-align:left\" pageSize=\"0\" currentPage=\"0\" ><ul><li class=\"gallery-item gallery-item-begin-row\"><div class=\"gallery-icon\"><a rel=\"rps-image-group-394\" href=\"https:\/\/machinista.com\/wp2\/wp-content\/uploads\/2011\/12\/CoHX_Vehicle_ShermanTank-1024x500.jpg\" title=\"&amp;lt;div class=&amp;quot;fancybox-title-heading&amp;quot;&amp;gt;CoHX_Vehicle_ShermanTank&amp;lt;\/div&amp;gt;\"><img decoding=\"async\" class=\"attachment-thumbnail last\" alt=\"CoHX_Vehicle_ShermanTank\" src=\"https:\/\/machinista.com\/wp2\/wp-content\/uploads\/2011\/12\/CoHX_Vehicle_ShermanTank-200x97.jpg\" title=\"CoHX_Vehicle_ShermanTank\" \/><\/a><\/div><\/li><\/ul><\/div>\n<p>&nbsp;<\/p>\n<p><center><br \/>\n<iframe loading=\"lazy\" src=\"http:\/\/player.vimeo.com\/video\/19938592?title=0&amp;byline=0&amp;portrait=0\" width=\"720\" height=\"405\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/center>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p><strong>Marvel Ultimate Alliance 2006<\/strong><br \/>\nBlur did 5 or so cut scenes for the game. I was a lead on one segments but also got to model and texture the Ultronbot. Somehow always stood to me as something cool for the time.<br \/>\n<div class=\"gallery rps-image-gallery gallery-columns-6 gallery-size-thumbnail rps-image-gallery-format-default rps-image-gallery-theme-default\" style=\"text-align:left\" pageSize=\"0\" currentPage=\"0\" ><ul><li class=\"gallery-item gallery-item-begin-row\"><div class=\"gallery-icon\"><a rel=\"rps-image-group-394\" href=\"https:\/\/machinista.com\/wp2\/wp-content\/uploads\/2011\/12\/MarvelLegends_UltronBot_02-1024x627.jpg\" title=\"&amp;lt;div class=&amp;quot;fancybox-title-heading&amp;quot;&amp;gt;MarvelLegends_UltronBot_02&amp;lt;\/div&amp;gt;\"><img decoding=\"async\" class=\"attachment-thumbnail last\" alt=\"MarvelLegends_UltronBot_02\" src=\"https:\/\/machinista.com\/wp2\/wp-content\/uploads\/2011\/12\/MarvelLegends_UltronBot_02-200x122.jpg\" title=\"MarvelLegends_UltronBot_02\" \/><\/a><\/div><\/li><\/ul><\/div><br \/>\n&nbsp;<\/p>\n<p><strong>Transformers the Game 2007<\/strong><br \/>\nThis one was a cool one but got burried by the release of the actual movie. Puny cinematic has no chance in direct comparison to blockbuster scale effects. On top of teh typical modeling and lighting duties I did base shared work for all the models (we started from the models from ILM) but more importantly I got to rig and animate the tank and its transformation to Brawl!<\/p>\n<div class=\"gallery rps-image-gallery gallery-columns-6 gallery-size-thumbnail rps-image-gallery-format-default rps-image-gallery-theme-default\" style=\"text-align:left\" pageSize=\"0\" currentPage=\"0\" ><ul><li class=\"gallery-item gallery-item-begin-row\"><div class=\"gallery-icon\"><a rel=\"rps-image-group-394\" href=\"https:\/\/machinista.com\/wp2\/wp-content\/uploads\/2011\/12\/Transformers_Sc001_S0016_02-1024x576.jpg\" title=\"&amp;lt;div class=&amp;quot;fancybox-title-heading&amp;quot;&amp;gt;Transformers_Sc001_S0016_02&amp;lt;\/div&amp;gt;\"><img decoding=\"async\" class=\"attachment-thumbnail\" alt=\"Transformers_Sc001_S0016_02\" src=\"https:\/\/machinista.com\/wp2\/wp-content\/uploads\/2011\/12\/Transformers_Sc001_S0016_02-200x112.jpg\" title=\"Transformers_Sc001_S0016_02\" \/><\/a><\/div><\/li><li class=\"gallery-item \"><div class=\"gallery-icon\"><a rel=\"rps-image-group-394\" href=\"https:\/\/machinista.com\/wp2\/wp-content\/uploads\/2011\/12\/Transformers_Sc001_S0012_01-1024x576.jpg\" title=\"&amp;lt;div class=&amp;quot;fancybox-title-heading&amp;quot;&amp;gt;Transformers_Sc001_S0012_01&amp;lt;\/div&amp;gt;\"><img decoding=\"async\" class=\"attachment-thumbnail\" alt=\"Transformers_Sc001_S0012_01\" src=\"https:\/\/machinista.com\/wp2\/wp-content\/uploads\/2011\/12\/Transformers_Sc001_S0012_01-200x112.jpg\" title=\"Transformers_Sc001_S0012_01\" \/><\/a><\/div><\/li><li class=\"gallery-item \"><div class=\"gallery-icon\"><a rel=\"rps-image-group-394\" href=\"https:\/\/machinista.com\/wp2\/wp-content\/uploads\/2011\/12\/Transformers_Sc001_S0012_05-1024x576.jpg\" title=\"&amp;lt;div class=&amp;quot;fancybox-title-heading&amp;quot;&amp;gt;Transformers_Sc001_S0012_05&amp;lt;\/div&amp;gt;\"><img decoding=\"async\" class=\"attachment-thumbnail\" alt=\"Transformers_Sc001_S0012_05\" src=\"https:\/\/machinista.com\/wp2\/wp-content\/uploads\/2011\/12\/Transformers_Sc001_S0012_05-200x112.jpg\" title=\"Transformers_Sc001_S0012_05\" \/><\/a><\/div><\/li><li class=\"gallery-item \"><div class=\"gallery-icon\"><a rel=\"rps-image-group-394\" href=\"https:\/\/machinista.com\/wp2\/wp-content\/uploads\/2011\/12\/Transformers_Sc003_S0014_03-1024x576.jpg\" title=\"&amp;lt;div class=&amp;quot;fancybox-title-heading&amp;quot;&amp;gt;Transformers_Sc003_S0014_03&amp;lt;\/div&amp;gt;\"><img decoding=\"async\" class=\"attachment-thumbnail last\" alt=\"Transformers_Sc003_S0014_03\" src=\"https:\/\/machinista.com\/wp2\/wp-content\/uploads\/2011\/12\/Transformers_Sc003_S0014_03-200x112.jpg\" title=\"Transformers_Sc003_S0014_03\" \/><\/a><\/div><\/li><\/ul><\/div>\n<p>&nbsp;&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Here is a collection of some of the older work. It is quite a mixed bunch from broad time range (2003 &#8211; 2007). For some pieces time has been more favorable than others. Works here might not be chosen as &hellip; <a class=\"more-link\" href=\"https:\/\/machinista.com\/wp2\/portfolio\/oldie-but-goldie\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"parent":86,"menu_order":60,"comment_status":"open","ping_status":"closed","template":"page-onecolumniframe.php","meta":{"footnotes":""},"_links":{"self":[{"href":"https:\/\/machinista.com\/wp2\/wp-json\/wp\/v2\/pages\/394"}],"collection":[{"href":"https:\/\/machinista.com\/wp2\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/machinista.com\/wp2\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/machinista.com\/wp2\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/machinista.com\/wp2\/wp-json\/wp\/v2\/comments?post=394"}],"version-history":[{"count":37,"href":"https:\/\/machinista.com\/wp2\/wp-json\/wp\/v2\/pages\/394\/revisions"}],"predecessor-version":[{"id":914,"href":"https:\/\/machinista.com\/wp2\/wp-json\/wp\/v2\/pages\/394\/revisions\/914"}],"up":[{"embeddable":true,"href":"https:\/\/machinista.com\/wp2\/wp-json\/wp\/v2\/pages\/86"}],"wp:attachment":[{"href":"https:\/\/machinista.com\/wp2\/wp-json\/wp\/v2\/media?parent=394"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}